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The player is an omnipotent being who is able to access the colony's resources from anywhere in the world and telepathically manipulate colonists into doing their work. The player starts with 100 HP, and the ability to regenerate up to 30. Science later in the game will allow the player to develop a higher maximum HP and a higher regeneration cap, as well as faster regeneration.
By activating cheats (/cheats on), the player can gain godly powers and perform feats such as flying (/setflight true), changing the time of the day and even conjuring items out of thin air (/loot [item name] [item amount]).
Colonists seem to revere the player, as they will continue to perform meaningless tasks for days on end without questioning the word of the player.