0.5.1

0.5.1 is the version of Colony Survival released on January 11th, 2018.

Changelog

 * Added back the old red and black planks ("coated" planks from the dyer)
 * Include White Carpet in the carpet count achievement
 * Fixed silver ingot and crystal recipe to continue being crafted until both limits are reached (instead of stopping if one of them reaches it)


 * Removed the loading screen before the main menu
 * Fixed connection screen freezing for multiple seconds
 * Fixed files loading count in the connection screen being incorrect
 * Fixed an issue preventing farm removal from happening properly at some specific places
 * Fixed berry farmer working as 10×3 but not 3×10. Removed the "reserved" side.
 * Fixed areas with a Z size smaller than 3 complaining about "Too narrow for trees" (without actually being a forester area)
 * Enable TCP nodelay for client↔server singleplayer connections
 * Wait for the previous autosave to complete before starting a new one (rare edge case)
 * Updated Unity from 5.6.4p2 to 5.6.4p4
 * Fixed a possible null reference bug in the colonist update code
 * Removed client side "piracy detection"
 * Updated server side "piracy detection", should warn players about it being triggered now.