0.1.18

0.1.18 is the version of Colony Survival released on June 18th, 2017.

Changelog

 * Added Italian translation
 * Added Traditional Chinese translation
 * Optimized monsters on the server -server load from monsters reduced by a lot
 * Limit the amount of active ragdolls to the closest 25. Massively improves the 'morning lag' from masses of dead monsters.
 * Optimized rendering of colonists on the client. Sadly this means no more colonist shadows.
 * Lowered draw distance of monsters to about 100 blocks, down from 250.
 * Lowered draw distance of colonists to about 150 blocks, down from 250.
 * Lowered draw distance of arrows to about 50 blocks, down from 250.
 * Lowered draw distance of players to about 150 blocks, down from 280.
 * Lowered max distance of some audio effects to 100 blocks, down from 250.
 * Optimize ragdoll ground collider generation. (Reduces lag caused by ragdolls)
 * Tripled crafting speed of bricks for the smelter (smelts 3 clay to 3 bricks at once now)
 * Fixed nearly seizure inducing day/night cycling when changing worlds
 * Fix some dodgy time progression in the skybox (use unreliable networking for time data)
 * Added a seperate server thread for handling the sending of network packets