Luxury Items

Luxury items are produced for the sole purpose of being consumed by colonists to generate Colony Points. This mechanic introduced with game version 0.8.0 and replaced the earlier happiness mechanic.

At the colony settings menu the individual luxury items are shown, including how many there currently are in the stockpile of the colony. At the same menu consumption of each item can be enabled(default) or disabled as desired.

Consumption
When a colonist consumes a luxury item the colony gaines the colony points value. Some items have several days of use, meaning the item lasts several days for one colonist. The colony points value is given for every day of usage, thereby multiplying the colony points effect and limiting the total item usage of the colony.

The effective consumption rate of an item is calculated from the usage days and numbers of colonists. Cake, for example, has a 1 day usage, meaning every colonist will consume 1 cake per day. Candles have two days of usage, each colonist will consume only 1/2 of a candle per day. With a colony of 100 the total consumption per day would be 100 cakes and 50 candles.