0.4.5

0.4.5 is the version of Colony Survival released on December 1st, 2017. It received the hotfix 0.4.5.1 on December 4th, 2017.

Version 0.4.5

 * Hide the bow and bowstring recipes from the workbench job until you've researched the bronze anvil
 * Hide linseed oil, coated planks and adobe from the workbench job until you've researched flax farming
 * Changed black planks recipe to use charcoal instead of coal ore


 * Added a basic autosave for non-block data (players, jobs, etc.), every 5 minutes by default.
 * Added a '/tps' command to get the ticks per second the server is running at (to see if it's lagging badly, gives avg fps over 10 seconds - optimal is ~50)
 * Changed saving of JSON files to prevent file corruption if the game crashes during saving (similar to regions change a few patches back).
 * Fixed colonists sometimes deciding to stand at the side of a block that isn't the closest to them
 * Fixed an issue with water spreading (it would spread anyway even after you filled a water block)
 * Fix an issue where changing multiple blocks at the same time could cause issues for pathfinding
 * Possibly fix an issue with the forester being unable to find a path
 * Added a configuration option to turn off a torch optimization for compatibility reasons
 * The game no longer keeps the area around a banner loaded if there's no colonists associated with the colony
 * Tweaked block autosaving to not save everything at once every 16 seconds but every few minutes instead
 * Sorted all translation keys in the locale files

Hotfix 0.4.5.1

 * Small fix so that the server doesn't spew errors after a few dozen hours