0.2.3

0.2.3 is the version of Colony Survival released on June 30th, 2017. It received 2 hotfixes.

Version

 * Added cherry tree and saplings (no job)
 * Added red planks
 * Added black planks
 * Monsters now start punching the banner upon reaching it, killing a colonist every so often while doing so.
 * Added Brazilian Portugese localization
 * Updated Japanese localization to 0.2.0 (and minor fixes) (via Github)
 * Small format fix to the French localization (via Github)
 * Fixed allowing the server to run multiple times at once.
 * Now you can only run 1 server at the same time per game install.
 * To host a server and play singleplayer at the same time copy the server to another folder.
 * Made a seperate rendering system for custom meshed blocks using instancing
 * This fixed the massive lag caused by mass wheat growth/harvesting/planting
 * Disabled shadows on custom meshes beyond ~48 units
 * Framerate is much much more consistent, and slightly higher in most situations
 * Allows use of normal/height maps on meshed blocks
 * Fixed inaccurate player collision in 1 direction
 * Fixed inability to jump caused by low framerate (<15 or so, also fixes jumping during lag spikes)
 * Fixed a case where monsters would just walk back and forward; they only retarget if their new target is actually closer (path-wise instead of direct)
 * Fixed the inability of zombies to recalculate a path (they won't walk into a block and die one after another anymore)
 * Fixed an issue causing torch shadows to update excessively
 * Fixed issues caused by the game assuming another current directory than the one it is contained it.
 * Fixed the fully grown wheat stage using the banner's albedo color
 * Halved CPU use of rendering point lights
 * Removed ~2 kB of garbage generation per frame
 * Removed spear.png icon (really, the spear hasn't been touched for >1 year)
 * Updated Unity to 5.6.2f1, hopefully fixing the most common crash
 * Fixed a missing changelog, add dates to 0.2.1, 0.2.2
 * Added another check to ensure the server quits upon client quit
 * Nerfed glitched flight speed to 1/5th of base flight speed (with no boost)
 * Updated Log Temperate and Log Taiga textures
 * Added 1 achievement for getting a cherry sapling.
 * Fixed flashing lighting when changing worlds (again, now also fixed backwards in time)

Hotfix 2017-06-30

 * Fixed crafting list not starting at the top
 * Disabled scrolling beyond visible range in stockpile & crafting list

Hotfix 2017-07-01

 * Fixed chatbox not working after a few lines
 * Updated fr-CA and jp-JP to 0.2.3 (via Github)