0.1.3

0.1.3 is the version of Colony Survival released on June 8th, 2017.

Changelog

 * Boosted minimum distance of monster spawning from 50 to 75 units from the banner
 * Make sure colonists go to bed a bit earlier than monsters start spawning
 * Fix/workaround an issue in the engine preventing the Linux client from working properly
 * Fix an issue with culture-dependent savegames, should be fully culture independent now. (Prevented loading of a saved world on Linux)
 * Updated Unity to a newer patch
 * Removed stockpile capacity mechanic
 * Fixed an issue with missing some chunks after teleporting (due to death).